The Plot
We picked up from the last session with everyone back at the The Blue Flask (the local tavern). We were two players short so I picked up Voola and Norbith (wearing a green scarf to "be" the former and with a tire pressure gauge as a pipe to be the latter).
Early discussion happened (thankfully) about the group staying together. They all acknowledged they have the same memory wipe and some careful questioning of the tavern owner let them know they all have the last memory of bit over a year before. They also got their hands on a map of the general world area they are in. Everyone recognized some part of the map - but no one had been to this town before (that the knew of).
In the end, they decided to follow the rumor about a halfling who had arrived in town the Chantrix the day before but has been missing ever since. So they will be heading West - toward Old Rock.
And the sorceress of Old Rock who is, ultimately, responsible for their memory loss so good on them for noticing that. But if they decide to fight her at the level they're at now she is going to banish them off the furthest reaches of the known world.
So that will be fun :)
Because we were short on people this session was more rumor gathering. Gigi met up with the mayor who had her armor. He claims she lost it in a wager but it doesn't fit him anyway so he told her she could have it back if she sang a song for his wife.
Chantrix got her battleaxe back from the stablemaster and there was some discussion on if his need for their stuff (to check on his brother) justified the taking of it.
A peddler showed up in the evening as well and he had the majority of the rest of their weapons. Claimed they were sold to him by townspeople. Hori doubted this muchly. She did quite a hit of intimidation before rolling a perception to see if he was telling the truth.
Nat20.
He was. He's an honest guy. Hori was still all for beating him up and just taking their stuff back. This led to a long discussion on if Hori was really lawful good. She does not seem to have a good grasp on what that is. She may chaotic at best - evil at worst.
In the end, the peddler agreed to a trade: they protected him and his wife on his trip to Old Rock in exchange for their weapons back. Since this was where they wanted to go anyway they agreed.
Gigi did do her performance for the Mayor who is desperaterly in love with his wife who 100% wears the pants in the family. Again, Hori's preferred tactic was to intimidate him instead. Voola refused to participate as she believed the mayor to be honest and the rest of the party were too set on violence.
They leave in the morning. Next session? We get our first fight.
DM Notes:
I finally managed to push them out of town. I said at the beginning they were welcome to stay in town as long as they wanted but if so I needed to know so I could build it out more. The goal for tonight's session was to pick a general direction so I could build out a cone from that path.
Playing the 2 PCs was difficult but not as bad as last session with multiple conversations. My biggest issue ended up being that every person who lived in Startead has the worst southern accent you've ever heard. I don't know why. I couldn't stop myself. It was so so bad. The mayor sounded like Foghorn Leghorn. I am not kidding.
We have not been happy with google hangouts as a video system. Not because of any technical issues but because there were some features we'd like like being able to talk one on one or to change the name tags to our characters names.
So we switched to roll20.

roll20 is a lot. It has a lot of features that we are not using. But it does have a pretty robust video system and as you can see, we can have a map and track player positions. I am not using it to it's total efficacy. I know this. At some point I'm hoping we can really use all of the features. But right now - as video and player position tracking, it gets the job done.
One thing I had asked everyone to do was logon with me last week to do a technical test. Not everyone did. We ended up starting this session 45 minutes late due to tech difficulties. The worst ones, however, came from the only person who had done the tech test so I don't know. Definitely recommend doing a pre-session of just working with roll20 and creating accounts, changing names, etc that isn't a play session
Yes, I am God.
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